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1 - 3 of 3 results for: ARTSTUDI160

ARTSTUDI 160: Intro to Digital / Physical Design

Contemporary production processes, both manufacturing and media processes often span the digital and the physical. 3D Depth cameras can scan real world models or movements, which can be manipulated or adjusted digitally, then re-output to the physical world via a myriad of 2D and 3D printing and laser cutting technologies. Crowd sourced information is uploaded to social media, which in turn guides our physical meeting places. Google street-view maps our physical world, and augmented reality displays overlay it. How as artists or designers to we grapple with and use this digital / physical permeability to create new experiences and meaning for our current time? This introductory studio course explores various tool sets as well as artists working across these genres. This course is a good baseline exploration for anyone interested in designing or making art with emerging contemporary tools.
Last offered: Spring 2020 | UG Reqs: WAY-CE

ARTSTUDI 160M: Performance Art

In this introductory course, students will learn about the fundamentals of performance art and create their own performance-based projects. We will be making works critically engaging race, culture, gender and identity to evoke self empowerment and social change. Students will engage in daily practices such as body movement exercises and meditation to increase their performance awareness. Final presentations of projects include in-class presentations, group collaborations, and video performances. Our focus will be on queer artists and artists of color from the 20th century onward. No prior experience is needed.
Last offered: Autumn 2022 | UG Reqs: WAY-CE

ARTSTUDI 160X: Tele-Reality: Live-Streaming Art

This course examines the field of live-feed media through the lens of art practice, exploring previous experiments and the potential of the medium. Using social media outlets and user-to-user communication platforms¿such as Youtube, FaceTime, Twitch, Instagram, and closed-circuit cameras¿students will create moments for captive audiences using displacement as a medium. By nature, live streaming is a fleeting digital performance that combines television, theater, and film practices with internet platforms and physical venues to present single performances or series of performances, pre-recorded footage, or improvisational scenes. Live-streaming opens an opportunity for borderless expression, to express social change, to share non-mainstream messages, and allows access to massive communication to diverse voices and perspectives.
Last offered: Autumn 2020 | UG Reqs: WAY-CE
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